Img2img is one of many ways to constrain the AIs efforts to your compositional desires, it’s rad. You can control the amount of “dreaming” the AI does on the base image to get subtle changes, or a radically different image based on the elements of the previous (sometimes to trippy cool results, often to horrendous mutations if the desired image is supposed to be humanoid xD).
Inpainting is another tool, it’s like a precise img2img on an area you mask. Hands are often the most garbled thing from the AI, so a brute force technique is to img2img the hands - but the process works a lot better if you help the AI out and manually fix the hands. So I’ll throw the image into photoshop, make a list (if I remember :P) of everything I need to fix, address them directly and then toss it back into Automatic 1111. Often the shading and overall style are hard things for me to get right so I’ll inpaint over my edits to get the style and shading back.




Super rad! I’ve played with FM synthesis in musical contexts but understanding it at a deeper level than just monkeying around has already unlocked more precise sounds. Thanks for posting