• 13 Posts
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Joined 1 year ago
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Cake day: November 17th, 2024

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  • Reminds me a bit of a previous campaign (not DnD). We (the party) spent so much time and attention murdering and threatening our way into a coup against the sickly King that we stopped paying attention to anyone else in the story.

    Then in our campaign finale, we flub every single roll to execute the coup, and our whole plan gets hijacked by a more competent NPC to seize power for herself. Queue TPK* while we all get hunted down as traitors.

    * Except for the party poisoner. He was happy to spend his life in prison so long as the new government let him brew poisons for use against enemies of the state.














  • Honestly, my plan is to use it as a minor propaganda tool: Call up a local ham friend for a “radio check”, and “just happen” to mention that there’s a protest going on and nobody is being aggressive, etc. I hear way too many maga guys on the airwaves, I want to do what I can to counter it.

    Plus, if the cops do get violent, there’s no downside to having a communication tool that doesn’t rely on big tech or cell phones. One more way to get the word out.

    Of course, something like this could be adapted for tools like meshtastic, or used with digital modes in order to coordinate a group.





  • I enjoyed reading Ursula Le Guin’s stories about instantaneous travel.

    The process of instantaneous travel is so bizarre and unexplainable that every crew member experiences it differently. Some people think they haven’t gone anywhere, some people think they’re on the other side of the universe, and some people think the ship has disintegrated around them.

    The only way for the process to succeed is for the entire crew to agree on a shared reality. It has the effect of making FTL travel a dangerous thing that requires training and planning. You can’t hop on a ship with random people and expect to survive. Everyone has to train together to really trust each other’s perception and experiences.