

10 hours is a short game, but for a GaaS that’s basically over in a blink of an eye.
Maybe they thought people would be motivated enough to play through it 4x so they could experience all 4 characters, but I think that’s a bit silly of them if so.


10 hours is a short game, but for a GaaS that’s basically over in a blink of an eye.
Maybe they thought people would be motivated enough to play through it 4x so they could experience all 4 characters, but I think that’s a bit silly of them if so.


I’ve got a pair of Loops and they’re absolutely game changing for me. I never realised how draining / overstimulating it was for me to go to shopping centres and restaurants until I suddenly didn’t have to deal with a barrage of noise.
I personally have the Loop Quiet, and can’t recommend them enough.
It’s funny, I’ve gotten so many questions from colleagues and friends about them at events over the last six months, and even though they’re (to my knowledge) allistic every single person has thought they’re a brilliant idea. I know I’ve “sold” at least 3 pairs out of half a dozen conversations about them.


Maybe it was for a new kind or material of button? This factoid is from long ago and is half remembered.
Amongst other things for different kinds of stimulation, I am occasionally able to get my wife to do tippy taps when I can make her delightfully surprised, and it’s the most adorable thing ever.


While a successful live service can be a money printer for a developer, a failed one is a stone around the neck while they’re obligated to support it, and only decrease trust when they inevitably get shut down after a year or so.
Honestly, everyone scrambling for a piece of the GaaS pie has caused saturation and fatigue. People don’t have enough time and/or money to engage with all these games.
IMO, Sony would be better served by dialling back the budgets of their single player games if that’s the biggest factor, rather than chasing the GaaS white whale.


The buttons on suit jackets are a holdover from a time that buttons were new, and therefore fashionable. Well to do sorts had buttons all over their suits, even in places that would be considered silly these days.


I had to check whether this is was from The Shovel or not. Honestly, it’s baffling that a federal politician (and head of the opposition) is focusing on something so trivial.


Be careful putting quest items in though. I had one of the nether stones in one, and an update glitched the mod causing the bag with the stone to disappear and soft locking my game (until I downloaded the cheat engine to flip the game state, but it was a very close thing).


I play with the PS 3D headphones, and that mission was very immersive since you could hear just a bit. I thought it was a fun mission and very thought provoking of what the Deaf life experience is like.


AH lost its sheen to me when they basically forced out Ray. A whole bunch of downhill slides in content quality, and by the time the Ryan stuff happened that was the straw that broke the camel’s back for me.
It’s a shame, because I have fond memories of some of the peak Lads vs Gents era but the whole network is just ruined for me now.


Isn’t this community meant to post satire? This article seems 100% accurate to me.


Chicken salt on chips is basically mandatory in my part of Aus. No idea what you’re talking about there.


Why on earth would you want fish and chips in actual newspaper? I hate the idea of getting that ink on my food.
Every fish and chip shop I’ve been to either does the boxes shown or butcher’s paper.


That Phil guy for the List quest was so creepy to interact with; staring eyes and a big grin for no reason. It bugs me that every character in starfield stares directly at the camera. In Skyrim, the npc would often continue what they were doing when talking (such as continuing to blacksmith)


The difference between cyberpunk 2077 and starfield is that cyberpunk screwed up the technical side of things at launch, but had a rich story with great characters and an immersive world full of environmental story telling even in very off the beaten track locations. CDPR has been able to improve the performance to match the quality of the rest of things
Subjectively speaking, Starfield in contrast had a decent technical launch but the world feels empty, the story is “meh” at best, the companions are one note boyscouts and the exploration gets stale very quickly. I don’t see Bethesda completely overhauling the game’s systems to change those things.
As an example, in CP2077 I was in a random section of Chinatown far away from any quest or location marker and decided to explore. I found my way to some enclosed pipe tunnel which lead to a huge pit with a platforming puzzle leading to a junk pile with a corpse which had a note on it and an exotic weapon. No reason to ever go that way, but there was something interesting to find.
In contrast, beyond my example of the frozen labs in my comment above, in 90 hours playing Starfield I never once found something of value in a cave. That is certainly not something that encourages exploration.


I’m thankful that I bought BG3 when early access released, and WotC hadn’t shit the bed yet. It would have been a bitter pill to see such a great game release and know that I would have to actively give them money after they had been so anti consumer.
I’ve boycotted WotC since the start of the year; been playing Pathfinder and have no intention of giving them any more money!


I see what you’re saying, and could agree if the “scenario” was different internally.
In the example I gave, the frozen labs had the exact same corpses in the same locations and had the exact same ice damage. If they had even been able to make those things change from copy to copy it would have gone a long way to making it feel like I wasn’t wasting my time exploring location types I had already done.


Still not available in Australia. Why does Gaben hate us?


Every day is a good day to be a Baldur’s Gate 3 fan!
And because Dems support Ukraine.