Lorem ipsum

  • 9 Posts
  • 126 Comments
Joined 9 months ago
cake
Cake day: June 4th, 2025

help-circle




  • Duo Bosses: Fromsoft tries to make them work again and again. And they can be quite enjoyable, as seen with Ornstein and Smough.
    But they can also be quite jank. Two seperate entities trapping you between with no real way to escape. Getting ganked like that can sometimes lessen the enjoyment. Fromsoft’s modern solution to this problem is to make one of the enemies mostly passive. I just killed the Fell Twins two minutes ago. Here you simply kill the first one with the axe, and then second one. That doesn’t really add to the boss fight. Some are a bit more enjoyable like the Crucible Duo, where you need to constantly dodge Siluria’s Knight’s weapon art.
    But an interesting idea would be to have one Boss with two bodies, where the actions of one body informs the actions of the other body. Confusing? Okay, example: They did this with one interaction with the Putrescent Knight, when he dismounts his horse. The knight and the horse attack seperatly but predictably. I think a boss fight with this as a base concept would be interesting.


    I’m currently in NG+7 rocking a bleed build – sometimes Dual Spears, sometimes Dual Curved Swords, always cool. After having done all 7-ish diffferent ending on a single savefile, I’m now doing a victory lap and doing Ranni’s Ending again. One funny skip I used in the last game cycle and I’m now going to do again is: skipping Godskin Duo with the Hand of Malenia. It’s a bit tricky to do, but it allows you to come back from the wrong side and fight them after defeating Radabeast.





  • Maliketh!

    He guards or, arguably, begins the endgame boss rush. Other examples here are more of early or mid-game bosses. Maliketh has two very distinct phases with which you need to engage to get past him. This prepares you for Godfrey and Radabeast. He is not only a skill check, but also a knowledge check: In Farum Azula, the final Bell Bearings for upgrade stones are forced upon you. At this point, you can create whatever build you want. You can even upgrade two different weapons, one for Gurranq and one for Maliketh. On the other hand, he’s is not that bulky for an endgame boss. If you explore side areas like the Snowfields, Haligtree, or the DLC (if you have it) you can just overpower him.





  • That’s nice :)


    Okay from memory:

    • Greavekeeper head and chest are in the second part after the short-cut elevator back. Left side of the path you have to jump over the ravenine with the aliens below. This is one of only two jumps in the game that are required to get an item. I don’t know from memory where the rest of the set is.
    • Chunk. Also second part of the woods. After the big snake bundle, a bit further and then a sharp u-turn right in a small cave behind three enemies.
    • Path to Iosefka’s clinic. First part of the forest. Before the village go left and then left again through the dog cages to a tunnel entrance.
    • Tonsil Stone. Doesn’t have to be in the forest! Patches get’s triggered by you entering the forest, but you can get the tonsil stone by any window you can talk to: Cathedral Ward, Central Yarhnam, or forest doesn’t matter.

  • I dislike spoilers. A spoiler might pique my interest in a particular piece of media, but as soon as I have decided to consume a particular piece of media, spoiler or no, I’m not gonna look up anything related to it.

    What did I know before playing Elden Ring? Souls game by Fromsoft, Open World, good game and that’s it; okay, I saw a couple of screenshoots about Margit, Malenia, and a giant hand, but other than that? Nothing. I didn’t even watch a trailer for the game before playing it or its DLC. In fact, I have yet to watch a single trailer for Elden Ring.

    Some are only concerned for spoilers about the story (in a video game). But for me, especially in a Souls game, it’s all about the vibe. I want to experience that vibe in this fantastic interactive medium firsthand.


    What will I be playing this weekend? I’m almost done with my race meandering journey to NG+7 in Elden Ring. I’m currently in the middle of NG+6, but I should reach NG+7 this weekend. I’m probably going to respec my character for the last game cycle from my Dragon Priestess cosplay build to a powerstance spear build - it’s what I did in my first playthrough in base game. I know now a tiny bit more about the game, so let’s see how overpowered I can make it.




  • As powerful as Mimic Tear can be, it has to be able to use your build.
    These are my personal favorite spirit ashes. If I’m going to use spirit ashes, I’m probably using one of these:

    • Greatshield Soldier Ashes: The Guys! My nigh immortal troops. These guys just stay behind their shields, throw granades (that can proc frost bite) and bash with their shields. Bosses don’t know how to deal them. Nothing is funnier than watching Gaius’ little mind melt when trying to deal with them or watching Ancient Dragon Man get bullied in a corner. They are also decently cheap to summon at 74 FP.
    • Jolán and Anna: A true endgame summon. It’s worth doing Metyr’s entire questline just for this summon. These two are mobile NPCs that do a lot of bleed build up. While they aren’t tanks, they are decently tanky (They survive Miquella’s orbital laser no problem). Some enemies you can simply gank with these two. Anna is also really good at drawing aggro with her ranged attacks. They are quite expensive to summon at 144 FP; drink your blue juice.
    • Stormhawk Deenh: My personal favorite summon. This gives you immediately after summoning an insane aura buff: 20% more physical damage and 20% more stance damage which is, again, insane. Otherwise this summon is rather squishy and it’s pecks don’t do a lot of damage - it has a dive which it rarely uses that does a bit of damage and stance damage. Some bosses really struggle to hit him since he’s flying and is immune to ground moves. He’s super cheap at 47 FP. That’s cheaper than the starting wolves. At RL1 you can summon him and use Cragblade two times.

    Why did I write an analysis of my favorite spirit ashes under a funny meme?





  • I will probably get back into Nightreign eventually. The moment-to-moment gameplay was fantastic, but the gameplay loop didn’t really appeal to me. Both random and same-y, and you don’t really have a control over your build. Eventually it felt like I just had a 30 Minute runback to Tricephalos and the victory against it wasn’t very satisfying (I lucked into Siluria’s Tree). When I try it next time, I’m probably gonna watch/read a guide.

    After I bullied my way all the way to NG+7 with my first save file in Elden Ring, I’ll probably give Lies of P a try, which I got here in a giveaway here (thanks). A Mage playthrough of DS2 or a third RL1 playthrough of Elden Ring also sound appealing, but I’m gonna play a totally different new game now (even though LoP is supposed to be the Souls game not by Fromsoft).